Soul Warden
Different values: 8
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object {Soul Warden}
    _id : string {Soul Warden._id} (all different values)
    folder : string {Soul Warden.folder} (same value: 'pF02QWjm5D7lJrT1')
    img : string {Soul Warden.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Soul Warden.name} (all different values)
    system : object {Soul Warden.system}
        actionType : object {Soul Warden.system.actionType}
            value : string {Soul Warden.system.actionType.value} (2 different values)
                'passive' (x6)
                'action' (x2)
        actions : object {Soul Warden.system.actions}
            [value] : integer {Soul Warden.system.actions.value} (2 different values)
                2 (x1)
                1 (x1)
        category : string {Soul Warden.system.category} (same value: 'class')
        description : object {Soul Warden.system.description}
            value : string {Soul Warden.system.description.value} (all different values)
        level : object {Soul Warden.system.level}
            value : integer {Soul Warden.system.level.value} (5 different values)
                4 (x2)
                8 (x2)
                6 (x2)
                10 (x1)
                2 (x1)
        prerequisites : object {Soul Warden.system.prerequisites}
            value : array<object> {Soul Warden.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Soul Warden.system.prerequisites.value.[]}
                    value : string {Soul Warden.system.prerequisites.value.[].value} (6 different values)
                        'Soul Warden Dedication' (x5)
                        'Psychopomp Familiar' (x1)
                        'Spiral Sworn' (x1)
                        'familiar' (x1)
                        'trained in Occultism or Religion' (x1)
                        'worships Pharasma or a psychopomp usher' (x1)
        publication : object {Soul Warden.system.publication}
            license : string {Soul Warden.system.publication.license} (same value: 'OGL')
            remaster : boolean {Soul Warden.system.publication.remaster} (same value: False)
            title : string {Soul Warden.system.publication.title} (same value: 'Pathfinder Book of the Dead')
        rules : ignored (Foundry rules object) {Soul Warden.system.rules}
        traits : object {Soul Warden.system.traits}
            rarity : string {Soul Warden.system.traits.rarity} (same value: 'common')
            value : array<string> {Soul Warden.system.traits.value}
                Length: min=1 max=3
                Value type: string {Soul Warden.system.traits.value.[]} (4 different values)
                    'archetype' (x8)
                    'divine' (x3)
                    'concentrate' (x2)
                    'dedication' (x1)
        [frequency] : object {Soul Warden.system.frequency}
            max : integer {Soul Warden.system.frequency.max} (same value: 1)
            per : string {Soul Warden.system.frequency.per} (2 different values)
                'PT1H' (x1)
                'PT10M' (x1)
        [subfeatures] : object {Soul Warden.system.subfeatures}
            proficiencies : object {Soul Warden.system.subfeatures.proficiencies}
                spellcasting : object {Soul Warden.system.subfeatures.proficiencies.spellcasting}
                    rank : integer {Soul Warden.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
    type : string {Soul Warden.type} (same value: 'feat')